Hi, I'm Mariana! I have lived in South Lyon, Michigan my whole life, and am currently attending Michigan State University for a bachelors in Computer Science and Engineering. I hope you enjoy taking a look at my website and getting to know a bit more about me!
I have a cat named Nana, who's always by my side. Along with her, I also have two golden doodles at home named Duchess and Daisy.
Some of my favorite shows are One Piece and Nana, but I am always looking for new shows to watch!
Some hobbies that keep me busy are crocheting, gardening, and baking. I always have an excessive amount of house plants scattered across my apartment.
I love music and love to go to concerts, shows, and festivals in my free time. Some of my favorite artists are Radiohead, The Strokes, Bôa, and Dominic Fike.
And here's my favorite song right now:
Check out some of the things i've worked on for fun!
More to come…
Let's connect! Whether you want to collaborate on a project, discuss opportunities, or just say hello, I'd love to hear from you. Here's how to reach me:
This project involved creating an LED matrix display using the Matrix Portal S3. The display plays animated GIF files with automatic scaling and supports enterprise WiFi connectivity.
• Automatic GIF playbook and looping
• Smart scaling for 64×32 matrix resolution
• WPA2-Enterprise WiFi support
Matrix Portal S3, 64×32 RGB LED Matrix, CircuitPython, gifio library, displayio graphics framework, rgbmatrix driver, WiFi connectivity
A fun and immersive first-person room simulation I created for a class project. This project was exciting because it allowed me to explore blender and dive into the world of game development without making anything too complicated!
• Built a detailed 3D model of my actual room using Blender
• Successfully transferred the model into Unity for interactive gameplay
• Implemented realistic first-person controls with WASD movement
• Added mouse-controlled field of view for immersive camera movement
• Included spacebar jumping mechanics for enhanced interaction
• Developed collision detection system for realistic physics
Unity Engine, C#, Blender